Lauren is currently (excuse the pun) 'fleshing out' a gratuitous zombie splatter extravaganza for her 4th Year piece.
Her style is incredible - think Tank Girl meets Metal Gear Solid. She asked me to design a 3D plane to be duplicated for the outside airport scene.
I kept the geometry low in the model, feigned a toon shade / cell style using a ramp shader, some tinkering and a vector texture, then throwing it into Photoshop to add some added grit.
Here are 2 slight variants.